
WHO WE ARE
Glinda Games is a full-service development studio led by industry veterans who care deeply about the craft of game making, and the impact great games can have.
Our team has contributed to over 150 titles across PC, console, mobile, and VR, including Age of Empires, Multiversus, and Australia’s most iconic sports games.
We specialise in full-cycle development, seamless co-dev, and technically demanding work - from ports and remasters to Unreal Engine systems and custom toolchains. Our expertise spans all major platforms and engines, blending deep technical skill with gameplay-first design.
We’ve created original hits like Catapult King - a #1 mobile game in over 100 countries and bring that same creativity and care to every project. Game and technology-led at our core, we use AI-enhanced workflows and a collaborative mindset to help partners deliver faster, smarter, and better.
OUR SERVICES

FULL GAME DEVELOPMENT
We lead full game projects from concept to launch - across original and licensed IP. With integrated production, design, art, and engineering, we deliver complete, polished games with clarity and care.


CO-DEVELOPMENT
We embed seamlessly into your team, tools, and culture - delivering systems, tools, content, or polish. Our teams have co-developed key features and tech on titles with WB, Microsoft, and more.


TECHNICAL R&D
We explore and optimise cutting-edge tech - from procedural systems and backends to Lumen, Nanite, and World Partition in UE5. We help partners solve the hard problems and future-proof pipelines.


ADVANCED VISUAL SOLUTIONS
We combine smart materials, AI-accelerated workflows, and efficient pipelines to deliver stunning, high-performance visuals - from stylised originals to remastered classics.


PORTS
From custom controls to deep engine work, we’ve worked on major titles across platforms. Highlights include Age of Empires II: Definitive Edition for console and full Unreal transitions for AFL and Rugby Challenge games.


REMASTERS
We modernise classics with care - updating visuals, UI, and systems while preserving what made them great. The remaster we worked on Age of Empires II: Definitive Edition remaster included a full new rendering engine and console rework.

GAMES OUR TEAM
MEMBERS WORKED ON
AAA Franchises



Australia’s Most Iconic Sports Games



Original Games


